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Spring Evening by batjorge Spring Evening by batjorge
Mandelbulb 3D 189
ATetraVS, _RotatedAbs, CrossBiFold and Folding Int Pow.
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:iconleoniezurakowsky:
LeonieZurakowsky Featured By Owner May 21, 2013   Digital Artist
Cool things! :D
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:iconbatjorge:
batjorge Featured By Owner May 21, 2013  Hobbyist Digital Artist
Thank you very much! :)
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:iconp0psyk4t:
p0pSyK4t Featured By Owner Apr 27, 2013
truely good :)
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:iconbatjorge:
batjorge Featured By Owner Apr 27, 2013  Hobbyist Digital Artist
Thanks! Very appreciated :)
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:iconlove1008:
love1008 Featured By Owner Apr 22, 2013
big CPU :)
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:iconbatjorge:
batjorge Featured By Owner Apr 22, 2013  Hobbyist Digital Artist
With a lot of cores, true :rofl:
Thanks a lot! :wave:
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:iconnic022:
nic022 Featured By Owner Apr 22, 2013
Excellent
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:iconbatjorge:
batjorge Featured By Owner Apr 22, 2013  Hobbyist Digital Artist
Thank you! :)
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:iconlaxmijayaraj:
LaxmiJayaraj Featured By Owner Apr 21, 2013  Professional Digital Artist
A cool one, Jorge... Power station???
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:iconbatjorge:
batjorge Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
That would be a great title. This is a no-name one (how i should name it?). you know what i mean :laughing:
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:iconlaxmijayaraj:
LaxmiJayaraj Featured By Owner Apr 21, 2013  Professional Digital Artist
:nod: :heart:
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:iconwolfsorcerer:
WolfSorcerer Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
Muy buenas formas, iluminación y DOF. Me gusta el juego de colores y una atmósfera que tiende a atraparte. Las interpretaciones de lo que uno puede ver son múltiples. :D
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:iconbatjorge:
batjorge Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
Gracias! Las luces volumétricas son un quebradero de cabeza la mayoría de las veces y toman mucho tiempo de render. De lo bueno, poco, vamos :lmao:
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:iconwolfsorcerer:
WolfSorcerer Featured By Owner Apr 23, 2013  Hobbyist Digital Artist
Supongo que tan complicadas como ubicar una esfera correctamente :headache:. Ya hablaremos cuando descargue la nueva versión. :fear:. Al menos en Bryce, las luces volumétricas son más fáciles...pero los renders... :steaming:
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:iconbatjorge:
batjorge Featured By Owner Apr 23, 2013  Hobbyist Digital Artist
En MB es una pequeña ciencia en sí aplicarlas correctamente. Si es en preview está bien pero a tamaño grande el tiempo de render se incrementa de 2 a 5 horas mas, sólo para las lucecitas. :no: Luego es cuestión de probar y probar :reading:
Parece que pensamos que valía para todo y no es así :laughing:
Gracias Sergio :)
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:iconwolfsorcerer:
WolfSorcerer Featured By Owner Apr 28, 2013  Hobbyist Digital Artist
Muy cierto! Generalmente hago las pruebas en modo Video para mayor precisión. Si el render es rápido, pruebo en Mid y veo si vale la pena o aparece algún corte indeseado...que los valores de Z start no pueden solucionar...o cambian demasiado el diseño. (:
Ya me imagino los espantosos tiempos de render de la combinación hard shadows y Vlights. :fear: :sprint:
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:iconbatjorge:
batjorge Featured By Owner Apr 28, 2013  Hobbyist Digital Artist
Suelo hacerlo de un modo parecido, si me convence en mid, pues hala, a lo grande.:D
Los hard shadows creo que son independientes del cálculo de las vlights, pues los saca de la posición de la luz y generalmente son muy cortos. Suelo probar valores como 0.3 o 0,7 y con otras luces que la principal para uns HS mas cortos :)
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:iconwolfsorcerer:
WolfSorcerer Featured By Owner Apr 30, 2013  Hobbyist Digital Artist
Cuando pruebe las V Lights, te cuento.:fear: Descargué la última versión, pero aún no la instalé. Las HS hay que manejarlas con cuidado. Suelen quedar algo groseras. También uso valores similares a los tuyos. Un promedio de 0.5 suele funcionar bien con las luces globales. Aplicarlo a las posicionales, por lo general, no queda bien, al menos en mi poca pero intensiva experiencia. :work:
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:iconbatjorge:
batjorge Featured By Owner Apr 30, 2013  Hobbyist Digital Artist
En las últimas versiones han añadido una función de softer H.S. que suaviza mucho ese cuadrado negro. Generalmente quedan mejor en las luce generales entre los valores que indicas. A este paso no habrá quien te pare... :lol:
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(1 Reply)
:iconmikehenry:
MikeHenry Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
I love all of your creations but this one caught my eye today. It almost appears like the inside of electronics...very "functional' and with that futuristic-look you are famous for!
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:iconbatjorge:
batjorge Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
Feel flatterd :aww: right, seems like inside an old radio or so, never thought on that :D
Many thanks! :hug:
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:iconkrypt06:
KRYPT06 Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
great ;)
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:iconbatjorge:
batjorge Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
Thank you so much :happybounce:
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:iconviperv6:
viperv6 Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
nice structure :D
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:iconbatjorge:
batjorge Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
Thanks! Messing with the VLights :P
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:iconviperv6:
viperv6 Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
cool :D , i give up to try this :/
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:iconbatjorge:
batjorge Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
Not all scenes are useful. I confess that was a waste of time in many occasions :frustrated: but sometimes you get something...:winner:
Thanks for commenting :)
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:iconviperv6:
viperv6 Featured By Owner Apr 21, 2013  Hobbyist Digital Artist
ur most welcome :D
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April 21, 2013
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